Serialize() v1.1

2018 — 2021
Installation, photo series

  • Serialize() | Pavel Checkulaev
  • Serialize() | Pavel Checkulaev
  • Serialize() | Pavel Checkulaev
  • Serialize() | Pavel Checkulaev
  • Serialize() | Pavel Checkulaev
  • Serialize() | Pavel Checkulaev
  • Serialize() | Pavel Checkulaev
  • Serialize() | Pavel Checkulaev
  • Serialize() | Pavel Checkulaev
  • Serialize() | Pavel Checkulaev
  • Serialize() | Pavel Checkulaev
  • Serialize() | Pavel Checkulaev
  • Serialize() | Pavel Checkulaev
Serialize() | Pavel Checkulaev Serialize() | Pavel Checkulaev Serialize() | Pavel Checkulaev Serialize() | Pavel Checkulaev Serialize() | Pavel Checkulaev Serialize() | Pavel Checkulaev Serialize() | Pavel Checkulaev Serialize() | Pavel Checkulaev Serialize() | Pavel Checkulaev Serialize() | Pavel Checkulaev Serialize() | Pavel Checkulaev Serialize() | Pavel Checkulaev Serialize() | Pavel Checkulaev Serialize() | Pavel Checkulaev

serialize() — function converts complex data structure in a simplified data view

Today, we can turn on panoramas on a smartphone to walk through the streets of the cities that are thousands of kilometers away. Visualization is simplified, distances are shorter and many things become available. Technology immerses us in a virtual world, blurring the line between the possible and the impossible and extends our experience. A person can get an authentic experience in the digital world. The digital world becomes not just new virtuality, but an extension of reality.

I look for a human-modified landscape and shoot it. Then I build a paper model, based on the motive of this landscape. I print fragments from the landscape image on the model, enlarged so that pixelation appears. Finally, I create an installation with the same landscape and shoot the result. I get two landscapes in the picture: real (physical) and transformed, which is also real.

The imperfection of the model is very important for me — the texture of the paper, the roughness, the threads. These are markers of reality that inevitably appear on a virtual object when it's born in the physical world. I consider this process of converting the real world into digital to be one of the most important features of our time. And in its power of influence on society and on the world as a whole is comparable to the process of industrialization.

In patch 1.1 I chose a panorama on google maps of the area where the gallery is located. And based on the panorama I printed the model. The panorama itself can be seen by scanning the QR code located under the hanging model.

Special thanks to Margarita Mayorova for help in production.